The Surgery is Virtual.  The Results are Real.


Osso VR is an award-winning surgical training platform designed for providers of all skill levels. Our product offers highly realistic hand-based interactions in an immersive training environment containing cutting edge procedures and devices.

The Osso VR team is currently focused on the orthopedic market but plans to expand into other specialties and procedures.

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Use Your Hands

Osso VR brings your hands with you into the virtual OR. Pick up and use tools naturally with a high level of precision.

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Completely Immersive

Osso VR can be used with a wide variety of consumer-grade VR headsets for a fully immersive training environment.

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Simulate Any Procedure

Designed by surgeons, Osso VR provides an unparalleled level of accuracy and realism to any surgical procedure.


Want to know more?

Justin Barad, MD


Dr. Barad is a practicing pediatric orthopaedic surgeon with a Bioengineering degree from UC Berkeley, and an MD from UCLA where he graduated first in his class.  He completed his residency at UCLA and his fellowship in pediatric orthopaedics at Harvard and Boston Children's Hospital.   Since 2006 he has been an editor and contributor to medGadget, a popular medical technology news site.


Matt Newport


Matt is a veteran game developer with over 15 years professional game development experience, both at large companies including EA and THQ, as well as smaller independent studios. He is an early backer of Oculus' Kickstarter campaign. He uses his Psychology degree to create VR experiences with high levels of presence & immersive interactions.


Randolph Chan


Randolph brings more than 25 years of industry experience at both startup and Fortune 500 companies at the executive level. Before joining Osso VR, he was CEO of CLEARink Displays, Natrix Separations, and key advisor to Aquacue. Randolph has also previously been a Venture Partner at DE Shaw Venture Capital Group in Silicon Valley. He is a mentor at StartX, and advises Diassess, Reticare, Focure, is a board member of Imagica, and co-founder and advisor to SEM Plus.  He also serves as an EIR at The Angels’ Forum.


Brady Evans, MD, MBA

Business Development

Brady, an orthopaedic surgery resident, attended Harvard Medical School and Harvard Business School, where he graduated with an MD and MBA in 2013. He then continued his orthopaedic surgery training in the Harvard Combined Orthopaedic Residency Program, where he is currently in his fourth year.

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Adrienne Hunter

Experience Design Director

Adrienne has led design on a number of products for VR, web, and mobile. She comes with a unique skillset combining over 2 years of immersive technology design expertise with her background in UX & game design. Before starting at Osso VR, Adrienne founded Tomorrow Today Labs, a VR studio in Seattle where she was a co-creator of NewtonVR, a widely used physics-based interaction framework for VR.

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Nicholas Abel

VR Developer

Nick is a software engineer with experience in Unity3D, VR physics interactions and room-scale VR design. After graduating from the University of Washington with a CS degree, he immediately began working in virtual reality full-time for Tomorrow Today Labs, followed by a full-time position at Unity working on key virtual reality features for their platform. He is also a co-creator of NewtonVR.


Jonathan Curtis

Senior Software Architect

Jon is a software architect with over 15 years experience building distributed systems at scale, with companies such as Ticketmaster, Adthena and Huddle. He has designed web, mobile and desktop applications across multiple platforms and cloud environments, involving complex big-data and security requirements.