The Surgery is Virtual.  The Results are Real.


Osso VR is an award-winning, clinically-validated surgical training platform designed for surgeons, sales teams, and hospital staff of all skill levels. Our product offers highly realistic hand-based interactions in an immersive training environment containing cutting edge procedures and devices.

The Osso VR team is currently focused on solving training gaps for orthopedic and spine therapies, but is expanding into other specialties and procedures.

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Use Your Hands

Osso VR brings your hands with you into the virtual OR. Pick up and use tools naturally with a high level of precision.

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Completely Immersive

Osso VR can be used with a wide variety of consumer-grade VR headsets for a fully immersive training environment.

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Simulate Any Procedure

Designed by surgeons, Osso VR provides an unparalleled level of accuracy and realism to any surgical procedure.


Want to know more?

Justin Barad, MD


Dr. Barad is a practicing pediatric orthopaedic surgeon with a Bioengineering degree from UC Berkeley, and an MD from UCLA where he graduated first in his class.  He completed his residency at UCLA and his fellowship in pediatric orthopaedics at Harvard and Boston Children's Hospital.   Since 2006 he has been an editor and contributor to medGadget, a popular medical technology news site.


Matt Newport


Matt is a veteran game developer with over 15 years professional game development experience, both at large companies including EA and THQ, as well as smaller independent studios. He is an early backer of Oculus' Kickstarter campaign. He uses his Psychology degree to create VR experiences with high levels of presence & immersive interactions.

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Leif Goranson

Director of Marketing

Leif has over a decade of digital marketing, interactive education, and digital health experience. Before joining Osso VR, Leif served as an interactive and digital marketing strategist with Medtronic where he led digital education solutions for their CATALYST program - a comprehensive surgeon education platform. For this platform, Leif developed multi-channel, integrated education solutions for web, mobile, and email, as well as on Nintendo Wii and Xbox Kinect.  He has has won two Rx Club Awards of Excellence for mobile, the MM&M Silver Award for "Best App for HCP’s", and his surgical simulation projects have been published in MobiHeathNews.

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Chirag Chauhan, MD, MS

Product Manager, Interventional Cardiology

Dr. Chauhan is a board-certified Cardiologist and a board-eligible Interventional Cardiologist. He completed his training at the University of Pittsburgh Medical Center. He earned his BS in Biomedical Engineering at Northwestern University. He then earned his MD from the University of Pittsburgh School of Medicine and an MS degree in Bioengineering from the University of Pittsburgh. He is a former Research Engineer at the NASA National Center of Microgravity Research.  Most recently, Dr. Chauhan is a graduate from the Stanford Biodesign Innovation fellowship.


Brady Evans, MD, MBA

Business Development

Brady, an orthopaedic surgery resident, attended Harvard Medical School and Harvard Business School, where he graduated with an MD and MBA in 2013. He then continued his orthopaedic surgery training in the Harvard Combined Orthopaedic Residency Program, where he is currently in his fourth year.

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Adrienne Hunter

Experience Design Director

Adrienne has led design on a number of products for VR, web, and mobile. She comes with a unique skillset combining over 2 years of immersive technology design expertise with her background in UX & game design. Before starting at Osso VR, Adrienne founded Tomorrow Today Labs, a VR studio in Seattle where she was a co-creator of NewtonVR, a widely used physics-based interaction framework for VR.


Kathleen Carey

Director of Program Management

Kathleen has over 25 years of experience delivering consumer and enterprise software products at Microsoft and multiple startups.  As a veteran Program Manager and Test Manager, Kathleen brought cross-functional teams through the complete product life-cycle.  From ideation through release, in-market support through rapid update cycles, Kathleen sharpened her program management expertise on early-stage products like .NET Framework, and mature, very-large-scale products including Microsoft Windows.


Jonathan Curtis

Senior Software Architect

Jon is a software architect with over 15 years experience building distributed systems at scale, with companies such as Ticketmaster, Adthena and Huddle. He has designed web, mobile and desktop applications across multiple platforms and cloud environments, involving complex big-data and security requirements.


Ariel Tal

Senior Technical Artist

Ariel earned his BFA in Computer Art from Savannah College of Art and Design. His career began in the film industry with Tippett Studio creating FX and ROTO artwork. In 2005 he entered the game industry as a Technical and VFX Artist creating console games for EA and Activision. His recent experience includes Mobile and Web platforms at Zynga and Storm8 where he contributed artwork, tools, software, pipelines and artistic leadership.

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Conrad Spotts

QA Lead

Conrad has been working in testing for over 12 years across several industries. He began his testing career at Nintendo of America at the advent of touch and motion controllers in home and handheld consoles. From video games to online communication solutions for non-profits and everything in between, he brings his love for discovery and problem solving into every project.


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John Rittenhouse

Senior Software Engineer

John spent 10 years at CCP Games with the last 4 years focused on VR prototyping and development culminating in the VR game Sparc. Before VR, he had developed server/backend systems and tools for massively multiplayer online products at CCP. He earned a BS in Biomedical Engineering and Computer Science from Johns Hopkins University.

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Nicholas Abel

VR Developer

Nick is a software engineer with experience in Unity3D, VR physics interactions and room-scale VR design. After graduating from the University of Washington with a CS degree, he immediately began working in virtual reality full-time for Tomorrow Today Labs, followed by a full-time position at Unity working on key virtual reality features for their platform. He is also a co-creator of NewtonVR.


Adriana Orland

Design and Medical Illustration

Adriana received her BA degree in Biology from Carleton College. She then entered the University of Illinois at Chicago’s Biomedical Visualization Graduate Program, where she earned her MS degree focusing on virtual and augmented reality in medical education and healthcare. Adriana has partnered with a variety of clients ranging from the Chicago Dental Society to physicians in Ecuador to a high school biology class to create products to solve their specific needs.


Daniel Hermansen

Medical Illustration

Daniel earned his BS in Biology with a minor in Illustration from Southern Utah University. After working as an EMT and phlebotomist at the University of Utah Hospital and Primary Children's Medical Center, Daniel entered the Department of Art as Applied to Medicine at the Johns Hopkins University School of Medicine, where he earned his MA in Medical and Biological Illustration. For his master's thesis, Daniel developed a Virtual Reality Guide to Hospital Autopsy in collaboration with the Pathology Department at Johns Hopkins Hospital.


Thomas Krummel, MD

Chair, Scientific Advisory Board

Emile Holman Professor and Chair Emeritus, Department of Surgery,

Stanford University School of Medicine

Dr. Krummel is the co-director of the Stanford Byers Center for Biodesign, Chairman of the Fogarty Institute for Innovation Board of Directors, President of the International Scientific Committee at IRCAD (University of Strasbourg), and an award-winning inventor of surgical training systems. He is a recipient of one of the first NIH Phased Innovation R21/R33 programs to develop collaborative simulation-based surgical training systems, receiving two ComputerWorld Smithsonian Awards for his work. He is also author or co-author of over 300 publications, chapters, abstracts and books. Previously, he has held leadership positions in many of the important surgical societies, including the American College of Surgeons, the American Surgical Association, the American Board of Surgery, the American Board of Plastic Surgery, and was the President of the American Pediatric Surgical Association for 2013-2014.

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Nelson SooHoo, MD

Scientific Advisory Board

Residency Program Director, Department of Orthopaedics,

UCLA David Geffen School of Medicine

Dr. SooHoo is a Professor and Residency Program Director for the UCLA Department of Orthopaedic Surgery.  He has been committed to resident and medical student education during his career at UCLA and remains immersed in curriculum design for all levels of students, medical providers, and physician learners.

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Harvinder Sandhu, MD

Scientific Advisory Board

Attending Orthopaedic Surgeon,

Hospital for Special Surgery

Dr. Harvinder Sandhu specializes in minimally invasive spine surgery, endoscopic spine surgery, microsurgery, computer-assisted surgery, and the study and use of spinal biologics. Dr. Sandhu has more than 75 peer reviewed scientific publications in areas such as biologic enhancement of spinal surgery and novel minimally invasive management of spinal disorders.

In addition to clinical practice, Dr. Sandhu is actively engaged in the research, development, and invention of a variety of medical devices and instruments used in spinal surgery. He holds several patents involving the diagnosis and treatment of spinal disorders.


Henry Clarke, MD

Program Director, Adult Reconstruction Fellowship

Mayo Clinic

Dr. Henry Clarke is a knee surgeon at Mayo Clinic.  He has extensive experience in surgical education as the Program Director for Mayo Clinic in Arizona's Adult Reconstruction Fellowship, and as Chair of Continuing Medical Education for the American Academy of Orthopaedic Surgeons.  Dr. Clarke has over 75 peer-reviewed publications and has received multiple awards for his innovative work in orthopaedics.

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 Vikram Bhan

Advisory Board

Vikram Bhan is COO at Cask Data, Inc, a unified integration platform for big data. Vikram has 20 years of experience in software business operations, product management and marketing.  

Prior to Cask, Vikram held various roles at Yahoo!, including Vice President of Product Management - Cloud Platform Group, Vice President of Business Management - Cloud Platform Group, and Vice President of Product Management - Platform Products. He was also Chief Product Officer at ShareThis, a content sharing and data analytics product.

Vikram holds an MBA from Emory University and a bachelor’s degree in Computer Science from Tufts University.


Physician, Reinvent Thyself: A Look at Surgeon Inventors


Osso VR Chosen as Winner in EdSim Challenge


VR In Healthcare: 3 Developments Pushing Boundaries in 2017

THENEXTWEB - 10/10/2017

How VR Saves Lives in the OR

FORBES - 9/28/2017

Virtual Reality Brings Doc Training to Life


Beyond Gaming: How Osso VR is Already Transforming Surgical Training

MEDGADGET - 9/21/2017

Catching Up with Osso VR

MEDTECH BOSTON - 8/15/2017

CEO Barad Explains how Osso VR Uses Virtual Reality to Solve a Problem no one Knew Existed

HEALTHEGY - 8/8/2017

AR and VR Are Poised to Revolutionize Medtech—Are You Ready?


Osso VR Looks to Change the Training Paradigm


The Bleeding Edge of VR & Healthcare

FORBES - 5/24/2017

Addressing the Device Training Gap with Virtual Reality


DoE’s EdSim Challenge finalists feature the best of VR in education


Surgeon entrepreneur bets on virtual reality to boost surgical training


The EdSim Challenge Finalists


VR Goes to Work

VIRTUALITICS - 4/27/2017

Democratizing Medical Education Through Virtual and Augmented Reality

SARAH ZWEIFACH - 4/25/2017

Top Virtual Reality Companies in Healthcare


These 7 virtual reality companies want to innovate healthcare

MASSDEVICE - 4/13/2017

Top 10 Disruptive Companies in Boston


Virtual Reality: Huge Investment Support Accelerates Innovations and Expands Application Scope

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How VR Changes the Way Companies Work


Solving the Surgical Training Gap: Interview with Dr. Justin Barad of Osso VR

HEALTHIAR - 12/9/2016

Changing the Paradigm: Training Surgeons with Virtual Reality

MEDTECH BOSTON - 12/5/2016

Virtual Reality Surgery Simulators Could Help Train Future Surgeons


Low-cost Surgical Training in VR

VRSCOUT - 11/6/2016

Hand Tracked Controls: Design and Implementation for Serious VR

GDC VAULT - 11/3/2016

Virtual Reality Emerging, Helping Patients and Providers

Medscape - 9/29/2016

Get Expert Advice on Implementing Great VR Hand-Tracking at VRDC

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The 9 Healthcare Companies Making Innovations in Virtual Reality

Touchstone research - 7/29/2016

Three Companies Using VR to Change the Future of Healthcare

NVIDIA - 7/8/2016

Osso VR Revolutionizes Surgical Training with VR

IAMVR - 6/23/2016

Share Your Science: Orthopedic Virtual Reality Surgical Simulation Platform

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Disruptive VR Startups Take Their Shot to Be the Next Oculus

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Eight VR Startups to Watch at the Emerging Companies Summit

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