The Surgery is Virtual.  The Results are Real.

 

Osso VR is an award-winning surgical training platform designed for providers of all skill levels. Our product offers highly realistic hand-based interactions in an immersive training environment containing cutting edge procedures and devices.

The Osso VR team is currently focused on the orthopedic market but plans to expand into other specialties and procedures.

 
 
 
 
 
 
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Use Your Hands

Osso VR brings your hands with you into the virtual OR. Pick up and use tools naturally with a high level of precision.

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Completely Immersive

Osso VR can be used with a wide variety of consumer-grade VR headsets for a fully immersive training environment.

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Simulate Any Procedure

Designed by surgeons, Osso VR provides an unparalleled level of accuracy and realism to any surgical procedure.

 
 

Want to know more?

Justin Barad, MD

Co-Founder/CEO

Dr. Barad is a practicing pediatric orthopaedic surgeon with a Bioengineering degree from UC Berkeley, and an MD from UCLA where he graduated first in his class.  He completed his residency at UCLA and his fellowship in pediatric orthopaedics at Harvard and Boston Children's Hospital.   Since 2006 he has been an editor and contributor to medGadget, a popular medical technology news site.

 

Matt Newport

Co-Founder/CTO

Matt is a veteran game developer with over 15 years professional game development experience, both at large companies including EA and THQ, as well as smaller independent studios. He is an early backer of Oculus' Kickstarter campaign. He uses his Psychology degree to create VR experiences with high levels of presence & immersive interactions.

 
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Leif Goranson

Director of Marketing

Leif has over a decade of digital marketing, interactive education, and digital health experience. Before joining Osso VR, Leif served as an interactive and digital marketing strategist with Medtronic where he led digital education solutions for their CATALYST program - a comprehensive surgeon education platform. For this platform, Leif developed multi-channel, integrated education solutions for web, mobile, and email, as well as on Nintendo Wii and Xbox Kinect.  He has has won two Rx Club Awards of Excellence for mobile, the MM&M Silver Award for "Best App for HCP’s", and his surgical simulation projects have been published in MobiHeathNews.

 
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Chirag Chauhan, MD, MS

Product Manager, Interventional Cardiology

Dr. Chauhan is a board-certified Cardiologist and a board-eligible Interventional Cardiologist. He completed his training at the University of Pittsburgh Medical Center. He earned his BS in Biomedical Engineering at Northwestern University. He then earned his MD from the University of Pittsburgh School of Medicine and an MS degree in Bioengineering from the University of Pittsburgh. He is a former Research Engineer at the NASA National Center of Microgravity Research.  Most recently, Dr. Chauhan is a graduate from the Stanford Biodesign Innovation fellowship.

 

Brady Evans, MD, MBA

Business Development

Brady, an orthopaedic surgery resident, attended Harvard Medical School and Harvard Business School, where he graduated with an MD and MBA in 2013. He then continued his orthopaedic surgery training in the Harvard Combined Orthopaedic Residency Program, where he is currently in his fourth year.

 
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Adrienne Hunter

Experience Design Director

Adrienne has led design on a number of products for VR, web, and mobile. She comes with a unique skillset combining over 2 years of immersive technology design expertise with her background in UX & game design. Before starting at Osso VR, Adrienne founded Tomorrow Today Labs, a VR studio in Seattle where she was a co-creator of NewtonVR, a widely used physics-based interaction framework for VR.

 
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Nicholas Abel

VR Developer

Nick is a software engineer with experience in Unity3D, VR physics interactions and room-scale VR design. After graduating from the University of Washington with a CS degree, he immediately began working in virtual reality full-time for Tomorrow Today Labs, followed by a full-time position at Unity working on key virtual reality features for their platform. He is also a co-creator of NewtonVR.

 
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Jonathan Curtis

Senior Software Architect

Jon is a software architect with over 15 years experience building distributed systems at scale, with companies such as Ticketmaster, Adthena and Huddle. He has designed web, mobile and desktop applications across multiple platforms and cloud environments, involving complex big-data and security requirements.

 

Ariel Tal

Senior Technical Artist

Ariel earned his BFA in Computer Art from Savannah College of Art and Design. His career began in the film industry with Tippett Studio creating FX and ROTO artwork. In 2005 he entered the game industry as a Technical and VFX Artist creating console games for EA and Activision. His recent experience includes Mobile and Web platforms at Zynga and Storm8 where he contributed artwork, tools, software, pipelines and artistic leadership.

 

Adriana Orland

Design and Medical Illustration

Adriana received her BA degree in Biology from Carleton College. She then entered the University of Illinois at Chicago’s Biomedical Visualization Graduate Program, where she earned her MS degree focusing on virtual and augmented reality in medical education and healthcare. Adriana has partnered with a variety of clients ranging from the Chicago Dental Society to physicians in Ecuador to a high school biology class to create products to solve their specific needs.

 

Daniel Hermansen

Medical Illustration

Daniel earned his BS in Biology with a minor in Illustration from Southern Utah University. After working as an EMT and phlebotomist at the University of Utah Hospital and Primary Children's Medical Center, Daniel entered the Department of Art as Applied to Medicine at the Johns Hopkins University School of Medicine, where he earned his MA in Medical and Biological Illustration. For his master's thesis, Daniel developed a Virtual Reality Guide to Hospital Autopsy in collaboration with the Pathology Department at Johns Hopkins Hospital.

 
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Tiffany Raber

Medical Visualization Specialist


Tiffany earned her BS in Biology and BFA in Illustration from Ball State University. Intrigued by the intersection of art, science, and technology, she pursued an MS in Biomedical Visualization at the University of Illinois at Chicago where she explored interactive medical education/simulation techniques with a focus in Unity development and asset creation in the VR space. Her recent experience includes creating training applications for residents at the University of Chicago and researching modeling and simulation practices with the Army Research Laboratory at USC’s Institute for Creative Technologies. 

 

Thomas Krummel, MD

Chair, Scientific Advisory Board

Emile Holman Professor and Chair Emeritus, Department of Surgery,

Stanford University School of Medicine

Dr. Krummel is the co-director of the Stanford Byers Center for Biodesign, Chairman of the Fogarty Institute for Innovation Board of Directors, President of the International Scientific Committee at IRCAD (University of Strasbourg), and an award-winning inventor of surgical training systems. He is a recipient of one of the first NIH Phased Innovation R21/R33 programs to develop collaborative simulation-based surgical training systems, receiving two ComputerWorld Smithsonian Awards for his work. He is also author or co-author of over 300 publications, chapters, abstracts and books. Previously, he has held leadership positions in many of the important surgical societies, including the American College of Surgeons, the American Surgical Association, the American Board of Surgery, the American Board of Plastic Surgery, and was the President of the American Pediatric Surgical Association for 2013-2014.

 

 
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Nelson SooHoo, MD

Scientific Advisory Board

Residency Program Director, Department of Orthopaedics,

UCLA David Geffen School of Medicine

Dr. SooHoo is a Professor and Residency Program Director for the UCLA Department of Orthopaedic Surgery.  He has been committed to resident and medical student education during his career at UCLA and remains immersed in curriculum design for all levels of students, medical providers, and physician learners.

 

 

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